Archive for the 'Games' Category

Aug 19 2009

Profile Image of Steve Brener Roy Breet Kevin Risse
Steve Brener Roy Breet Kevin Risse

The Risks of Using The Nintendo Wii

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by Steve Brener Roy Breet Kevin Risse

Is the Nintendo Wii the most precarious computer games console of all time? Well, you've no doubt heard or seen some of the news stories that advocate it most likely is. The physical risk factor stems from the way you use the game controller that comes with the console.

In an effort to create a more actual way of affecting the onscreen action, Nintendo have given you a controller that you swing around as you play. So, for instance, if you were playing a computerized game of tennis, you would move to and fro the controller as if it were a tennis racket in a authentic game of tennis. This introduces a lot superior interactivity and nearly all players have reacted very happily to this.

This new approach of using the game controller is without doubt unique to the Nintendo Wii and makes it stand out from the current crop of computer gaming consoles, but it has caused troubles - and even physical injury - to a minority of users who've failed to implement the proper level of prudence.

Injuries caused by the operation of the Nintendo Wii fall largely into two categories: 1) Injuries to players themselves straining muscles etc. that they aren't used to using, and 2) Injuries to innocent bystanders who've been whacked in numerous parts of their anatomy by flailing games players and airborne controllers.

If you intend to stop injury to yourself from playing games on the Nintendo Wii then you should use a warm up routine comparable to that practiced by an athlete. Don't chuckle! Perhaps it does sound rather ridiculous to be warming up physically ahead of playing computer games but, really, a routine of stretching movements prior to playing will make sure that your body is warmed up properly and will aid stop strained muscles, ligaments and tendons.

To preclude injury to yourself if you're in the vicinity of a Nintendo Wii player, the best thing you can do is to stand as faraway out of harms way as possible. If you're the player and there are others sharing the area with you then just use reasonable caution. A modicum of common sense is by and large all it takes to avert accidents.

On of the commonest causes of Nintendo Wii injuries is failing to make clear in your mind that the strap that goes all-around your wrist from the games controller is appropriately secured. An unsecured Nintendo Wii games controller can easily slip out of your grip and strike someone.

You should make sure to check the games controller wrist strap at regular intervals and get a replacement if the original shows any signs of wear and tear.

As long as you adhere to the above tips and exercise due care when playing with your Nintendo Wii, your computer game playing should be as pleasing and safe as possible.

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Aug 17 2009

Profile Image of Patrick G. Moore
Patrick G. Moore

World of Warcraft Players

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by Patrick G. Moore

Since the launch of Warcraft in 2004, it has become a household name. Kids and adults both love the game so much and as of today there are millions of registered warcraft player. Why is it so popular? Warcraft is a game with a combination of all aspects such as game play and graphics all in one. If you look at the game itself, the superb graphics, wonderful characters with monsters and quests to complete, there is no doubt that this game is indeed interesting while time consuming.

Nevertheless, people are excited to play the games seeing that it has become so phenomenal around the world. Hardly anyone that doesn't know the name Warcraft and as such, Blizzard has been making billions from the game itself through expansions, fees and other memorabilia. As for others, some professional players venture into writing guides for newbies and earn from the sales of e-guides.

So, who plays Warcraft? Anyone can play Warcraft. Teenagers are crazy about the game but adults are just the same. Expansion is making the game even better and there are two expansions for Warcraft. The first is known as The Burning Crusade and the second one was released in November 2008, known as The Wrath of The Lich King. It take years to complete the expansions before they go on sale but the results are amazing. Millions have sold and more profits for Blizzard.

Of course, the players get to play in new regions with new character and higher leveling cap. These are the things players look forward to in new expansions and I believe there are more expansions making their way to the market. Even celebrity plays the game. For example, Macaulay Culkin from the Home Alone fame and Verne Troyer from the Mini Me fame.

So, you can see how influential Warcraft can be in the world. Everyone plays Warcraft equally in the Warcraft world and it just add in more fun for everyone. Perhaps your friend in the game is a celebrity somewhere in the world, who knows?

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Aug 14 2009

Profile Image of Perry Johnson
Perry Johnson

Review: A First Impression of Spycraft v2.0 RPG

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by Perry Johnson

I recently ran a session of Spycraft v2.0 which was the first actual gaming session. I don't count our prior session where we got together to create characters. Spycraft v2.0 plays a lot differently than other d20 systems that I've played. This game is the first in a while that my group hasn't played D&D 4e or Star Wars.

Skills Matter - In my opinion, many other roleplaying games, especially d20-based ones, skills don't matter that much. Sure, they serve a small purpose but they aren't going to impact your character that much.

In Spycraft, you're skills are extremely important. Really, the skills in this game define your character. They define not only what your character is good at, but also what your character can do. There aren't any 'must have' skills, but there is a wide variety that is extremely good to take. This makes the player creating the character feel like they have a lot of options in which to choose good skills.

I will say this though, skills matter in this game because they are more of a game focus. Due to this, there are more rules involved in each skill. It will take time for a game master and group to learn how to properly use skills, as they are more complex than other games.

Unique Gear System - The gear system is different than any other game I've ever played. Some of the gear pieces simply augment the statistics of the character. Some of them allow you to temporarily gain a skill for that particular mission, if you anticipate needing it.

In almost every game I've played, you make sure to get your primary weapon and some armor. Then you might round out your character with some 'adventurer's gear' or random trinkets that are used in the world. It pretty much is the same throughout every game except Spycraft.

During our first session, the players were trying to get into a sold out championship hockey game to search for their target. They figured out several different options that they had available to them to get into the game. Eventually they settled on one of the characters using a gear pick to acquire four tickets to the game. Problem solved!

There was another piece of gear that one of the characters had. He used gear picks to get a cane that was capable of injecting tranquilizing toxin into a target. This gear wasn't something that was listed in the book. It was something that the player was able to design for his character using gear picks.

You Can Have Fun Without Combat - Spycraft is completely capable of being a game that is fun without combat. It definitely has the rules and crunch to do a lot of combat, but it also has rules for other types of games. If you're creative, you can run session after session, never get into combat, and still have a ton of fun.

When the player characters were inside a hockey arena, there were two suspicious NPCs that appeared to be armed. The PCs used their skills to attract law enforcement and security guards over to the suspicious NPCs and take care of them. No combat needed, roleplaying provided.

Overall, I think Spycraft v2.0 has a lot of potential. It will take a special gamemaster and a special group to coax the power out of the game. I definitely think this game and system is not for everyone. But it is unique and deserves a shot. Anyone interested in trying a really skill-based RPG should give Spycraft v2.0 a try.

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